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Grek
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Post by Grek »

You're just jealous that you didn't get a million dollars by typing two words into Kickstarter.
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Koumei
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Post by Koumei »

Which 4G Legendary looked like a penis? I'm not seeing it.
Surgo wrote: I'm really tired of the "stupid cute Mew clone with 100 base stats across the board" thing.
I assume the 3 and 4 ones are Jirachi and... that stupid little groundhog thing that has an alternate form because "It's 4Gen, bitches, everyone has an alternate form!"?
arguably Celebi because it hadn't gotten old yet (and it also wasn't retardedly cute).
Also, Celebi had more to do with the plot, and was more relevant to the world and the game.
at least 1 per generation and it's getting old.
The number of legendaries in general is getting annoying - and the obsession with trios. But event-or-AR-only is the thing that really shits me. Just put everything in the actual game from the start, you fucks, don't tell me I lose out because I bought the game late (or let's face it, because I don't live in a place that anyone cares about so even at the time the event happened, it didn't happen here).
holy crap, they gave Victini a 180 base power move.
In the right highly contrived circumstances, the effective power is 4,050. That said, even in basic circumstances, it's 270 because Victini is using it. You can probably add +10-20% for a carried item unless you're choosing to go the Quick Claw or Choice Scarf route or whatever. So yeah, "This move is basically at 300 power right off the bat, before setting up a Sunny Day or anything, so even if I use it in Double-Not-Effective conditions, that's fucking 75 which is perfectly acceptable for damage dealing" is mental.

I suppose "Lucky Victini only has base 100 for Attack." Then again, there's an event-only Rayquaza with that move - no 50% bonus for STAB (and you can't have Sunny Day in effect due to Airlock), but Rayquaza does walk in with base 150 Attack.

Oh also, you totally can get into the Hall of Fame in B&W: you just have to defeat the Elite 4 a second time (with level 70+ Pokemon, including things from previous generations), then beat the paedophile. Then he registers you in the HoF. But that does involve caring enough to keep playing. I did it because I had a car trip and a bunch of level 100 Legendaries to sweep with.
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Post by Darth Rabbitt »

Koumei wrote:Which 4G Legendary looked like a penis? I'm not seeing it.
Me neither.

There are 2 Gen 3 Pokemon that look like penises (Medicham and Nuzleaf) but no 4th gen ones (legendary or otherwise) I can think of.
Oh also, you totally can get into the Hall of Fame in B&W: you just have to defeat the Elite 4 a second time (with level 70+ Pokemon, including things from previous generations), then beat the paedophile. Then he registers you in the HoF. But that does involve caring enough to keep playing. I did it because I had a car trip and a bunch of level 100 Legendaries to sweep with.
Forgot about that.

But it's still ridiculous that you don't get into it the first time when you beat the current fucking Champion (and completely ruin his life, on top of that.)

Even the Champions from previous games that conveniently "forgot" you beat their asses whenever you rematch them title you Champion and record it when you complete the main game.

So another hearty "fuck you" to Black/White.
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Post by Koumei »

Darth Rabbitt wrote:There are 2 Gen 3 Pokemon that look like penises...
Some have argued that Beldum, Kakuna and Metapod all looked like penises, from 2?3?, 1 and 1 respectively. And 1 gives us Cloyster, which looks like a vag, and 5 gives us Roggenrolla that... well, yeah.
So another hearty "fuck you" to Black/White.
Seconded.
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Post by Surgo »

The penis legendary was Palkia. Take a look.
Koumei wrote:Then again, there's an event-only Rayquaza with that move
Yeah, my first reaction on hearing that one was "Holy crap! Rayquaza gets V-create?!"
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Leress
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Post by Leress »

Surgo wrote:The penis legendary was Palkia. Take a look.
I can kinda see it but that still just a stretch. Hell, Onix looks more like one than Palkia. It nowhere near Mara territory.
Last edited by Leress on Sun Sep 16, 2012 4:47 pm, edited 1 time in total.
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Post by Prak »

So, I started replaying White because... well, yeah, and I remembered the two most annoying aspects of it, for me.
1- One of you friends is a twee, overly precious child, the other an officious, know it all asshole. You're all supposed to be 15, not 7.
2- B/W has the longest, most minutiae focused tutorial stage ever. I always wish there were a "I've played before, please skip instructional stuff" option, but never as much a I have while playing B/W.
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Post by Shrapnel »

Surgo wrote:
Shrapnel wrote:In Red/Blue, the reason they show Team Rocket and such hurting and killing Pokemon is too show that they are very ebil. Mr. Fuji even says that Team Rocket are unredeemable assholes 'cause of this. Only the bad guys hurt things.
Dude, the Ace Trainer equivalent in Red/Blue used whips -- just like Team Rocket guys.
No, my point still holds true. This is because Ace Trainers, Pokemon Tamers, Campers, and Preschoolers are all evil, evil bastards.
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Post by Avoraciopoctules »

Akula wants to create and run a Dark Souls RPG. I told him I'd roll with a Pyromancer and Black Powder Bombs if it actually got off the ground.

I'm looking forward to announcing "the real Dark Souls starts here" just after he realizes how long the PCs intend to spend grinding XP in the starter area.

If you can beat the starter Asylum zombies just by picking up and throwing rocks, you can spend all your souls on becoming a ridiculous glass cannon on a 5 minute workday. I don't think we're going to take it quite that far, but boosting attributes across the table is probably going to happen before we deal with anything scarier than dumb zombie soldiers.
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Post by Maxus »

I was thinking about this a couple weeks back. Had a few ideas for how to implement humanity/hollow.

Going hollow would be about the only way to lose a character.

Using souls would be a bit more...I dunno. Trickier. You could use them to gain abilities in a slot system (sort of like Book of Gears magic items), or just have them as XP/currency/magic item crafting tools.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

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Post by Maxus »

Got Borderlands 2. Played at the Gunzerker.

Dual-wielding guns is fun.

The opening fights are kinda tough. Because I pre-ordered, I got some free specialty weapons--a sniper rifle, an assault rifle, and an SMG. I can't imagine what the game would be like using the basic revolver they give you.

I am going to give the assassin a try, though.

And the extra class, the Mekromancer, isn't out yet. Dammit.

Edit: started with the assassin. Somehow found a recording from his helmet. Him confronting a hit. The target kept offering him money and whatever. Finally asked him, "What do you want?" and the assassin said "I want you to fight back, and make it a challenge."

Actually kinda creepy...
Last edited by Maxus on Tue Sep 18, 2012 7:17 pm, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by Shrapnel »

Maxus wrote:Got Borderlands 2. Played at the Gunzerker.

Dual-wielding guns is fun.

The opening fights are kinda tough. Because I pre-ordered, I got some free specialty weapons--a sniper rifle, an assault rifle, and an SMG. I can't imagine what the game would be like using the basic revolver they give you.

I am going to give the assassin a try, though.

And the extra class, the Mekromancer, isn't out yet. Dammit.

Edit: started with the assassin. Somehow found a recording from his helmet. Him confronting a hit. The target kept offering him money and whatever. Finally asked him, "What do you want?" and the assassin said "I want you to fight back, and make it a challenge."

Actually kinda creepy...

I've always wanted to know, what's the level of customization in that game? Customizing things, such as character appearance, weapons, outfits, etc. is something that is a huge draw for me in video games. Does Borderlands have any?
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Post by Surgo »

I felt like Borderlands 1 was a job I didn't get paid for. Kind of like other people thought about Torchlight, really.
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Post by Maxus »

Borderlands 2 seems to have eased up on the grind quests a bit. Plus, playing it with friends helps.

Loot in Borderlands is randomly generated, diablo-style. BL 2 seems to be better about the baseline for a gun being better; I find some decent stuff all the time. BUT, each class has three different skill trees with different abilities and you can mix and match and find crazy interactions all you want. Guns can have crazy extra abilities. There's also equippable stuff that gives you bonuses to your class power; my cousin got one that let him regenerate SMG ammo. There's plenty of ways to be viable.

Borderlands 1 let you screw with the color scheme. This one lets you pick out skins off a premade list, as well as different heads for the character. You find more as you go along. It's not much that much character customization.
Last edited by Maxus on Wed Sep 19, 2012 5:35 pm, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by Koumei »

So I bought Pokemon SoulSilver and Pokemon Conquest (aka B+W plus Nobunaga's Ambition). The latter is interesting, but I'm still getting used to it.

Soul Silver has restored my faith in Pokemon, and the pedometer makes walking even more rewarding. Though I was tempted to clip it to the back of the dog's collar.
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Post by Parthenon »

I still keep reading pedometer as paedometer. As in it measures how much of a paedophile the person using it is. Damn Brass Eye and damn Chris Morris.
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Post by Koumei »

Damnit, now I'm seeing it as that. What's worrying is the huge number. And the fact that I'm an adult, and it's a Pokemon toy.

There are enough signs to get a "Think of the children!" panic going here :/
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Maxus
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Post by Maxus »

My sister got me to put it on before I went to work one day.

I registered seven thousand steps in about seven hours.
Last edited by Maxus on Thu Sep 20, 2012 4:45 am, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by Koumei »

Yeah, I clocked 14K steps today for what is theoretically a desk job.

Very much enjoying SS, it completely restored my faith in Pokemon, and it's so cute to let anything follow you. Just beat the Bug Gym, and my main attackers are Cyndaquil's second form and Kangaskhan. Togepi is just there for the ride, Onyx is becoming HM Bitch for the moment (and a general "resist most things and land Rock and Fighting hits on people), Nidoran is on her way to becoming another main combatant, and once Magby evolves, it will be murdertime.

Yes, yes I am kind of fucked if I fight Water types. I should swap someone out for Bellsprout perhaps.
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Post by Stahlseele »

Ye gods, i had forgotten how fucking addictive Minecraft can be . .
I am operating on no more than 4 hours of sleep per night because of Minecraft and my favourite Mod working again x.x . .
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Post by Maxus »

Koumei wrote:Yeah, I clocked 14K steps today for what is theoretically a desk job.

Very much enjoying SS, it completely restored my faith in Pokemon, and it's so cute to let anything follow you. Just beat the Bug Gym, and my main attackers are Cyndaquil's second form and Kangaskhan. Togepi is just there for the ride, Onyx is becoming HM Bitch for the moment (and a general "resist most things and land Rock and Fighting hits on people), Nidoran is on her way to becoming another main combatant, and once Magby evolves, it will be murdertime.

Yes, yes I am kind of fucked if I fight Water types. I should swap someone out for Bellsprout perhaps.
You can get a lot of crazily-moved pokemon from the Pokewalker thing. I forget the specifics, because I largely didn't deal with them (my sister did), but you might be able to find some grass-type with decent moves there.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Ted the Flayer
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Post by Ted the Flayer »

Is it me, or does Catwoman kind of suck in Arkham City?

She seems fragile and way less stealthy than Batman...
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Post by DSMatticus »

Ted the Flayer wrote:Is it me, or does Catwoman kind of suck in Arkham City?

She seems fragile and way less stealthy than Batman...
Yeah, pretty much. Her combat moves feel faster, but that may just be because she moves so much more during them. I have no idea how the frame counts stack up.
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Post by Whipstitch »

Catwoman is legitimately way faster than Bats. It's fairly marginal with the basic moves, but her runs--which, btw, are virtually silent--aerials and beatdown attack are MUCH faster, and whip trip is better than Ultra Stun for most purposes. So she's more fragile but can really clear rooms like whoa when you get used to isolating people and mixing in beatdowns even in group fights.
Last edited by Whipstitch on Thu Sep 20, 2012 10:34 pm, edited 1 time in total.
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Post by Koumei »

Maxus wrote: You can get a lot of crazily-moved pokemon from the Pokewalker thing. I forget the specifics, because I largely didn't deal with them (my sister did), but you might be able to find some grass-type with decent moves there.
Yeah, I have a Paras (ie "I take *how* much damage from Fire moves?) and Bellsprout from walking. That said, I played that annoying casino game for about half an hour and bought my very own "Water deals 1/2 or 1/4 damage" cute little Dratini. Complete with Dragon Rage, which I always considered shite (always deals 40 damage), but not in the early game - it just about 1-shotted all the Normal Gym opponents.

Conquest is still fun, if a little irritating - whenever it asks "Are you sure", it somehow sets it so that it highlights "No" by default if I intentionally pressed the button and do indeed want to do that (for instance, saving), yet highlights "Yes" if I accidentally pressed the "End Turn Early" button. The arbitrary win conditions for some battles, combined with enemy battlefield advantages, also shits me. But oh well. Grinding isn't so bad, given A) you can tell a city "You guys, grind for a bit!" and B) Tactical battles are more engaging so it's less of a chore than repeated pokemon battles.
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